GiocaStorie is a project made by De Agostini Libri, an app created with PubCoder Shelf available for iOS and Android.GiocaStorie is an app that collects interactive digital stories for young readers from 3 to 8 years old available for iOS and Android. There are more than 40 publications available in a single library. Each book is rich in illustrations that come alive with the touch, and contain synchronized read aloud text, sound effects and interactive games.The app, which can be downloaded free of charge from the stores, is an example of the infinite possibilities offered by PubCoder and its distribution platform Shelf.From a graphic point of view, the application is completely customized according to the needs of the publisher: we have worked in close collaboration with the editorial team of De Agostini to give users a complete and engaging experience.Technical characteristicsFrom a commercial point of view, De Agostini chose Shelf for its numerous ways of purchasing products in their catalogue. In particular, there are 4 ways to unlock the contents:single purchase via in-app purchase of the vendor.Subscription purchase. The user can decide to subscribe and access the entire library for a certain period of time. Unlocking via coupons. De Agostini sells and distributes codes associated with one or more contents through its promotional tools, which allow the user to obtain a code and insert it into the app to unlock the books associated with that code.Unlocking via questions/answers. The publisher uses digital content as a promotional tool for its paper books.In all cases, the user is required to register. Registration on one hand guarantees the user continuity between devices: if he buys content on an iPhone and wants to consult it on an Android device, downloading the app from Google Play and entering his credentials he will find all the content already purchased; on the other hand it allows De Agostini to collect "leads" to increase his user base.
Paolo brings his extensive knowledge of the publishing industry and leads the team making sure everyone adhere to the company’s vision. Before co-founding PubCoder Paolo was a Partner at H-Farm Ventures, and spent more than 11 years in senior roles within the Espresso Group.
Angelo is responsible for the development of PubCoder’s authoring application and platform design. He started coding since he was 9, at 17 he sold his first shareware Mac products on the web and on cd-roms worldwide. While graduating in Computer Science, he co-founded Emerasoft.
Giancarlo is Developer at PubCoder. Giancarlo is responsible for implementing and developing PubCoder. Prior to PubCoder, Giancarlo spent 5 years in developing e-learning CMS as well as working as Business Intelligence for Pentaho using the following technology Oracle, MySQL, PostgreSQL, HTML, Javas