Realised Realities
Supporting our clients to successfully realise the true potential of their Immersive Realities
1 Garners Lane, Stockport, SK3 8SD, United Kingdom
Realised Realities Overview
Number of Employees
Under 49
Minimal Budget
Under $1,000
Average Hourly Rate
Inquire
Year Founded
2017
Trying to find design and user experience expertise in Virtual Reality, Mixed Reality, Augmented Reality and other Immersive Technologies can be challenging. Our Immersive Experience Specialist Jed Ashforth has over two decades of experience in immersive entertainment, and has consulted on over 100 XR experiences in the last decade, including helping many major brand IP to make the transition to interactive immersive mediums.
As the Immersive Experience Specialist at Sony PlayStation from 2010-2017, Jed helped define the UX and Comfort paradigms for PlayStation®VR, and bring PlayStation's brand values, identity and soul across to the new medium. Jed now runs Realised Realities, and focuses on guiding immersive developers to build user-first experiences and elevate their content to be the best it can be.
Our clients have told us time and again how having Realised Realities as an experienced guide helped them make their journey easier, and they arrived at their destination quickly, in much better shape, and well-prepared for what's next on their journey. We use our expertise, experience and understanding of how your users will react in VR, AR and MR to make your journey easier, and help you discover the wider possibilites that this new landscape holds for you, your project, and your business.
We regularly help our clients by supporting their many different types of Immersive projects at every stage of development, from ideation and early planning, through design evolutions and implementation refinements, all the way through release and into post-release support. We work with clients across a broad range of sectors and of every size, and offer a free initial consultation.Â
As the Immersive Experience Specialist at Sony PlayStation from 2010-2017, Jed helped define the UX and Comfort paradigms for PlayStation®VR, and bring PlayStation's brand values, identity and soul across to the new medium. Jed now runs Realised Realities, and focuses on guiding immersive developers to build user-first experiences and elevate their content to be the best it can be.
Our clients have told us time and again how having Realised Realities as an experienced guide helped them make their journey easier, and they arrived at their destination quickly, in much better shape, and well-prepared for what's next on their journey. We use our expertise, experience and understanding of how your users will react in VR, AR and MR to make your journey easier, and help you discover the wider possibilites that this new landscape holds for you, your project, and your business.
We regularly help our clients by supporting their many different types of Immersive projects at every stage of development, from ideation and early planning, through design evolutions and implementation refinements, all the way through release and into post-release support. We work with clients across a broad range of sectors and of every size, and offer a free initial consultation.Â
Realised Realities Services
Industries
- Media & Communications
- Entertainment
- Software & IT Services
Client Types
- Small Businesses
- Medium Businesses
Realised Realities Clients
- NBC Universal
- SKY
- Factory 42
- Head Set
- ScienceMuseum Group
- Digital Catapult
- Ithra Creative Solutions