Finding the right virtual and augmented reality company takes more than comparing portfolios. Browse vetted VR and AR firms, and filter your options by budget, team size, technical capabilities, industry focus, and immersive technology expertise.

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Media & Communications × Under $1,000 ×
  • MadLow Studio

    Award Winner Recipient of a Best Design Award for outstanding work.

    Transforming Bold Ideas Into Exceptional Visual Experiences

    MadLow is creative studio based in Scotland, specialized in CGI and 3D visualisation. We collaborate with Designers & Architects worldwide, bringing their ideas to life through visual storytelling...

    Top Services:

    • Print Design
    • VR/AR
    Number of Employees
    Under 49
    Average Hourly Rate
    $100/hr
    Minimal Budget
    Under $1,000
    Portfolios Count
    6 Projects Listed

    MadLow Studio Services

    • Print Design
    • VR/AR
    Data sourced from the agency's DesignRush profile, its website, and other relevant accounts
    • JSRE Partners
    • Covet Ltd
    • WIT Architects
    Data sourced from the agency's DesignRush profile
  • Creative marketing & production agency

    Crafting digital excellence, our agency specializes in web design, application development, and multimedia creation. From sleek presentations to dynamic applications, we offer comprehensive solutions. With expertise in graphic design, video, and photography, we bring visions to life, ensuring seamless...

    Top Services:

    • Graphic Design
    • Video Production
    • Creative Services
    • Logo Design
    • Design Services
    • Show more
    Number of Employees
    Under 49
    Average Hourly Rate
    $40/hr
    Minimal Budget
    Under $1,000
    Portfolios Count
    4 Projects Listed

    Kosinus Services

    • Graphic Design
    • Video Production
    • Creative Services
    • Logo Design
    • Design Services
    • eCommerce Development
    • Web Development
    • WordPress Website Design
    • VR/AR
    • Digital Marketing
    Data sourced from the agency's DesignRush profile, its website, and other relevant accounts
    • Podravka
    • Elbi Medikal
    • X3D Media
    • Duly
    • Vivita
    • Koprivničko-križevačka county
    • Town of Koprivnica
    • Carlsberg
    • Hartmann
    • Belupo
    Data sourced from the agency's DesignRush profile

    Kosinus Reviews & Testimonials

    • Ivančica Maček
      Ivančica Maček Live events producer at X3D Media
      5.0

      Web Development Review from Ivančica Maček

      We have been working with Kosinus for a few years now. They have been giving us support on several projects. Kosinus team has designed all of our websites and are doing maintenance, hosting and development. they have been supporting us through all of our live streams and have always been quick to react, intercept and solve anything that arouse along the way regardless of the time zone we were in. We are really happy to have them choose us as their clients and are looking forward to working with them in the future.

    Reviews verified by DesignRush and sourced from the agency's profile View All Reviews
  • Designing Cutting-Edge Extended Reality Solutions

    Embark on a journey through the captivating world of XR design and development. Here, imagination meets reality, creating a space where technology and creativity converge to shape immersive experiences...

    Top Services:

    • VR/AR
    Number of Employees
    Under 49
    Average Hourly Rate
    $50/hr
    Minimal Budget
    Under $1,000

    WingsGames Services

    • VR/AR
    Data sourced from the agency's DesignRush profile, its website, and other relevant accounts
    • Metaverse Campus
    • Stars League 2020
    • Molar Mechanic VR
    • The Magic of FabriTales
    Data sourced from the agency's DesignRush profile

    WingsGames Reviews & Testimonials

    • Eyal Copitt
      Eyal Copitt Review from Google
      5.0

      Eyal Copitt's Review Sourced from Google

      great capabilities and understanding of the needs and business, creative and meeting timelines as committed. highly recommended

    Reviews verified by DesignRush and sourced from the agency's profile View All Reviews
  • We create games, not sell people, feel free to book meeting.

    Wait What Interactive comprises a team of autonomous developers dedicated to transforming your game concepts into reality. We prioritize professional communication as the cornerstone of fruitful collaboration. It sets the stage for productive partnerships aimed at achieving shared goals...

    Top Services:

    • Mobile App Development
    • VR/AR
    • Software Development
    Number of Employees
    Under 49
    Average Hourly Rate
    $15/hr
    Minimal Budget
    Under $1,000
    Portfolios Count
    1 Project Listed

    Wait What Interactive Services

    • Mobile App Development
    • VR/AR
    • Software Development
    Data sourced from the agency's DesignRush profile, its website, and other relevant accounts
    • Octowyth Studio
    • Kiovia Games
    • Sapphire Studios
    Data sourced from the agency's DesignRush profile
  • Need an iPad App? Entrust It to the Pros.

    We lead the way in the iOS app development domain. Our adept team collaborates with clients from various sectors, specializing in full-cycle app development, ensuring a tailored approach for iPad, Apple TV, watch OS, Mac, and iPhone applications...

    Top Services:

    • Mobile App Development
    • AI Development
    • Software Development
    • VR/AR
    • Show more
    Number of Employees
    100 - 249
    Average Hourly Rate
    $100/hr
    Minimal Budget
    Under $1,000
    Portfolios Count
    5 Projects Listed

    App Development Pros Services

    • Mobile App Development
    • AI Development
    • Software Development
    • VR/AR
    Data sourced from the agency's DesignRush profile, its website, and other relevant accounts
    • Creatix9
    • Sky Potential
    • Finesols
    Data sourced from the agency's DesignRush profile
  • Supporting Our Clients to Successfully Realise the True Potential of Their Immersive Realities

    We are an immersive design consultancy, founded by one of the creators of PlayStationVR. Working with clients across the creative, enterprise, medical, cultural, gaming and training spaces, we use our unique expertise and experience in helping teams and projects of all sizes to realise their very best...

    Top Services:

    • VR/AR
    • UI/UX Design
    • Creative Services
    • Design Services
    • Show more
    Number of Employees
    Under 49
    Minimal Budget
    Under $1,000

    Realised Realities Services

    • VR/AR
    • UI/UX Design
    • Creative Services
    • Design Services
    Data sourced from the agency's DesignRush profile, its website, and other relevant accounts
    • NBC Universal
    • SKY
    • Factory 42
    • Head Set
    • ScienceMuseum Group
    • Digital Catapult
    • Ithra Creative Solutions
    Data sourced from the agency's DesignRush profile
  • We Build for Your Business Success

    Etihad Falcon Tech is a software development company headquartered in Riyadh, Saudi Arabia. The company builds custom software around a client's actual workflow instead of starting from a template, which means the software adapts to how the business already operates rather than forcing the business to adapt...

    Top Services:

    • Web Development
    • eCommerce Development
    • WordPress Website Design
    • AI Development
    • Software Development
    • Show more
    Number of Employees
    50 - 99
    Average Hourly Rate
    $50/hr
    Minimal Budget
    Under $1,000
    Portfolios Count
    1 Project Listed

    Etihad Falcon Tech Services

    • Web Development
    • eCommerce Development
    • WordPress Website Design
    • AI Development
    • Software Development
    • VR/AR
    • CRM Consulting
    • ERP Consulting
    • IT Compliance Solution
    • Mobile App Development
    Data sourced from the agency's DesignRush profile, its website, and other relevant accounts
    • BigTech
    • Evon
    • Jadoon
    • TechVission
    • TalkingMe
    Data sourced from the agency's DesignRush profile
  • Push Beyond Limits.

    At Ikarus3D, we pride ourselves as the premier hub for all things 3D. With a dedicated in-house team comprising over 80 proficient 3D artists, each adept in various aspects of 3D artistry, ranging from modeling to texturing, we cater to a wide array of industries including gaming, apparel, furniture, eyewear...

    Top Services:

    • Design Services
    • Product Design
    • VR/AR
    Number of Employees
    100 - 249
    Minimal Budget
    Under $1,000

    Ikarus 3D Services

    • Design Services
    • Product Design
    • VR/AR
    Data sourced from the agency's DesignRush profile, its website, and other relevant accounts
    • FutureFashion
    • SayDuck
    • Floor Planner
    Data sourced from the agency's DesignRush profile

    Ikarus 3D Reviews & Testimonials

    • Gitish Singla
      Gitish Singla Review from Google
      5.0

      Gitish Singla's Review Sourced from Google

      A company I would highly recommend if you believe in getting quality work and prompt service.

    • Barman Mishra
      Barman Mishra Review from Google
      1.0

      Barman Mishra's Review Sourced from Google

      It's a money oriented corporate ,not a studio for a 3d artist. Artists wer as slaves.

    Reviews verified by DesignRush and sourced from the agency's profile View All Reviews
  • One Stop Marketing And Communication Agency

    OneAlphaMed is a global pharmaceutical marketing and medical communications partner helping healthcare organizations accelerate therapy adoption, strengthen HCP engagement, and improve patient outcomes. We combine brand strategy, medical affairs, digital innovation, pharma AI, and patient support programs to...

    Top Services:

    • Digital Strategy
    • Reputation Management
    • Creative Services
    • Video Production
    • Digital Services
    • Show more
    Number of Employees
    Under 49
    Average Hourly Rate
    $100/hr
    Minimal Budget
    Under $1,000

    OneAlphaMed Private Limited Services

    • Digital Strategy
    • Reputation Management
    • Creative Services
    • Video Production
    • Digital Services
    • Public Relations
    • Email Marketing
    • Event Marketing
    • Software Development
    • VR/AR
    Data sourced from the agency's DesignRush profile, its website, and other relevant accounts
    • GSK
    • Biological E
    • Novo Nordisk
    • Lupin
    • Bayer
    • Sun Pharma
    • Meril
    • Hetero
    • Mankind
    • Eris
    Data sourced from the agency's DesignRush profile

Frequently Asked Questions about Virtual & Augmented Reality Companies

What are the red flags when evaluating VR & AR agencies?

The biggest red flags when evaluating AR and VR companies are a portfolio full of demos with no real-world deployments, vague answers about device compatibility, and case studies that emphasize visual impressiveness rather than business outcomes. 

Watch for these specifically: 

  • No deployed work: Prototypes and concept demos are not the same as experiences that went live, scaled, and held up. Ask whether the work is still in use. 
  • Can't name the hardware: A serious augmented reality or virtual reality development company will immediately tell you which devices they've built for and which they haven't. Evasiveness here usually means shallow expertise. 
  • They haven't pushed back on your brief: Good AR/VR agencies will tell you if your use case doesn't need immersive technology. If they're just agreeing with everything, they're selling, not advising. 
  • No post-launch references: Building is one thing; what happened six months after launch is the real test. If they can't connect you with a client past the delivery stage, that's a problem. 

How do I know if my use case actually needs VR or AR, or if a simpler solution would perform better?

Your use case requires VR or AR when the experience depends on spatial interaction, physical simulation, or the placement of digital content in a real environment. If a video, standard app, or 3D model on a screen can deliver the same result, the simpler option is usually better, faster, and cheaper. 

A few useful checks: 

  • Does the user need to interact with the environment or just watch?  
  • Is physical scale or spatial context important?  
  • Would the experience lose value on a normal screen?  

If the answer is mostly no, you probably do not need VR or AR yet. Strong virtual and augmented reality companies will tell you that early instead of forcing immersive tech into the project. 

What do VR & AR agencies charge that most buyers don't expect?

Most buyers budget for the initial build and underestimate the ongoing costs. A VR or AR agency usually prices the experience itself, not everything needed to maintain it long term. 

The costs that surprise buyers most often: 

  • Hardware: VR headsets, AR devices, device management tools, replacements, and upgrades add up quickly.  
  • Content updates: Environments, training scenarios, and product visuals need regular updates to stay useful.  
  • Platform maintenance: Updates from companies like Meta or Apple can break compatibility, and fixes are usually billed separately.  
  • User onboarding: Employees or customers often need training, support materials, and setup help that were not included in the original scope. 

What's a realistic timeline to go from a brief to a deployable VR/AR experience?

Building an AR/VR app usually takes between 3 and 12 months, depending on the complexity, features, integrations, graphics quality, and team size. 

  • Simple AR apps: Around 3–6 months  
  • More advanced VR platforms with custom integrations and high-end graphics: 6–12+ months  

The timelines increase when the project includes: 

  • Custom 3D modeling and animations  
  • Cross-device optimization  
  • Real-time interactions  
  • Enterprise integrations  
  • Extensive testing and post-launch support 

What's the difference between a good VR/AR agency and an average one, and how do I spot it before signing?

A good VR or AR agency focuses on the problem first, not just the technology. Average agencies talk mostly about what is possible. Strong ones explain what actually makes sense for your goals, budget, and users. 

Before signing, look for these signs: 

  • They ask about your target device early and design around its limits  
  • They have a real process for testing the immersive experience with users  
  • They can talk openly about projects that went wrong and what they learned  
  • They clearly explain asset ownership, file access, and what happens if you switch vendors later  

If an AR or VR company avoids these conversations, push harder before committing. 

What's the difference between a good VR/AR agency and an average one, and how do I spot it before signing?

A good VR or AR agency focuses on the problem first, not just the technology. Average agencies talk mostly about what is possible. Strong ones explain what actually makes sense for your goals, budget, and users. 

Before signing, look for these signs: 

  • They ask about your target device early and design around its limits  
  • They have a real process for testing the immersive experience with users  
  • They can talk openly about projects that went wrong and what they learned  
  • They clearly explain asset ownership, file access, and what happens if you switch vendors later  

If an AR or VR company avoids these conversations, push harder before committing. 

How do I evaluate VR/AR work if I have no technical background?

You do not need a technical background to evaluate VR or AR agencies well. Focus on business outcomes and user experience, not the underlying technology. 

A few things to look at: 

  • Ask them to explain a past project in simple terms: the client’s goal, how success was measured, and what results they achieved.  
  • Try a real product they built, not just a polished demo. Pay attention to comfort, usability, and how natural the interaction feels.  
  • Ask how they test experiences with real users before launch.  
  • Speak to a past client and ask one question: Would you hire them again? The answer usually tells you more than a formal reference. 

What happens when the technology evolves mid-project? Who absorbs the cost of changes?

Technology changes during VR and AR projects are common. New device releases, platform updates, and SDK changes can all affect the build. If the contract does not clearly define responsibility, expect to pay for the extra work. 

Before signing, clarify: 

  • How the agency handles platform or device changes during development  
  • Which costs are covered by the original scope, and which are billed separately  
  • Whether they include a post-launch compatibility or support window  
  • What happens if companies like Meta or Apple release updates that require rework  

A strong VR or AR agency will separate technology-driven changes from client-requested scope changes and explain both clearly upfront.

How do I know if a VR/AR experience is actually driving business results vs. just looking impressive?

A VR or AR experience delivers real business value when it improves a measurable result that existed before the project started, not just when it looks impressive. 

The right metrics depend on the use case: 

  • Enterprise VR: training completion, error reduction, faster onboarding  
  • Retail AR: dwell time, conversions, purchase confidence  
  • Marketing experiences: engagement, recall, interaction rates  

What matters is comparison. You should be able to measure performance before and after launch. 

When evaluating VR or AR agencies, ask for examples where they tracked a business metric from deployment to results. If they can only show visuals and demos, that is not proof of impact. 

How do I know if a case study in VR/AR actually proves what the agency claims it does?

Most VR and AR case studies show that a project was built and looked impressive. Far fewer prove that it actually delivered results. 

To evaluate a case study properly, look for four things: 

  • What was the business goal before the project started?  
  • How was success measured?  
  • What were the actual results and over what timeframe?  
  • What was the baseline or alternative without VR/AR?  

If a case study cannot answer those clearly, it is mostly a portfolio piece, not strong evidence. 

The best VR and AR agencies can walk through at least one project end-to-end with real numbers, measurable outcomes, and clear business impact. 

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